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| Shader X5: Advanced Rendering Techniques with CDROM: Advanced Rendering Techniques (Shaderx) (Gebundene Ausgabe) von Wolfgang Engel
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| Synopsis: | | "Shader X5 Advanced Rendering Techniques" is the newest volume in this cutting-edge, indispensable series for graphics programmers. This all new volume is packed with articles covering state-of-the-art shader techniques and tools. These ready-to-use techniques are written by programming professionals from around the world who have a broad depth of experience and knowledge. Each section in the book is also edited by an industry expert to ensure the highest quality and value. The ideas and tools presented throughout the articles have evolved from real-world movie, game, and animation projects, so by using these techniques, graphics programmers can find answers to problems, help prevent future problems, and become more efficient. The book covers all relevant hardware and developer tools so there is no bias toward one company or tool set. The topical areas covered range from geometry manipulation, rendering techniques, shadows, software shaders, image space, and shadows to tools, environmental effects and 3D engine design.
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Angebote zu Shader , Advanced , Rendering ab 1 Euro!
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| Siehe auch folgende Artikel: |
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|  | | Shader X4 Advanced Rendering Techniques. Lighting and Rendering (Shaderx) von Wolfgang Engel GPU Gems 3 with DVD: Programming Techniques for High-Performance Graphics and General-Purpose Computation von Kurt Akeley Game Programming Gems 6 (Game Programming Gems (W/CD)) von Mike Dickheiser ShaderX3. Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics) von Wolfgang F. Engel
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